sketchyicons

Hand drawn icons for Solid

Solid components whose props are read reactively, so a signal drives the icon without remounting it.

Browse the set
feather24 x 24 · 3 paths · v0.5.0
  • d1 M14.38 18.27C13.63 18.36 13.16 19.09 12.69 18.91Q8.84 18.99 4.85 18.61Q5.96 15.16 5.01 11.32C5.27 10.65 5.53 10.54 5.62 10.06Q9.67 7.83 12.33 3.61C13.37 2.33 15.91 1.25 17.74 2.33C19.4 2.43 21.27 3.96 21.84 6.19C21.94 7.93 21.62 11.44 19.94 12.27Q16.33 14.5 14.55 18.41
  • d2 M15.98 7.97Q8.77 14.77 1.81 22.11
  • d3 M17.46 14.92Q13.24 15.56 9.13 14.93
One icon
740 B
Peers
solid-js@^1.8
Runtime dependencies
none
Shape
one per icon
trophy
compass
flame
heart
anvil

In your code

Pass a signal as size or color and the icon follows it. The components are built with solid-js/h rather than JSX, which means the package carries no compile step of its own and solid-js stays the only peer dependency.

Solid
import { House, Star } from "@sketchyicons/solid";

<House size={20} />
<Star size={15} color="#2B2521" strokeWidth={1.75} fill="currentColor" />
size
number defaults to 24
color
string defaults to currentColor
strokeWidth
number defaults to 2
absoluteStrokeWidth
boolean defaults to false
fill
string defaults to none

Coming from lucide-solid

The geometry here is derived from Lucide, so the names match and the props match. The 247 names Lucide has renamed are exported next to the current ones, which means Home and HelpCircle keep resolving after the swap.

the whole migration
-import { House } from "lucide-solid";
+import { House } from "@sketchyicons/solid";

Nothing else at the call site moves. Sizes, colours and stroke widths keep the values you already wrote.

1500+ icons, drawn

Every glyph in the set has its own page with the code for Solid, the sizes it holds at, and the file. 1756 of them, drawn by the same generator that built the package.

Open the full catalogue

93 shown, type to search all of them

Read the installation guide for the peer dependencies and the first icon on screen. Every glyph holds at 15 px, which is the size a real control uses.

The other targets

Why two of them package their icons differently is worked through in One component per icon, except when that is the wrong shape.